TastesLikeMetal
STUDIO CO-DEVELOPMENT

TECHNICAL ART & PIPELINE SERVICES

Specialized technical art, animation, and real-time production support for games and cinematic projects.

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Animations & Cinematics

  • Character Animation
  • Cinematic Animation
  • Motion Polish
  • Performance Animation

Technical Art & Real-time VFX

  • Real-Time VFX
  • Shader Development
  • Tools & Pipelines
  • Optimization

Character & Metahuman Pipelines

  • Metahuman Setup
  • Custom Workflow
  • Facial Animation
  • Lip Sync & Performance

Real-Time Production Support

  • Unity / Unreal Support
  • Pipeline Integration
  • Technical Problem Solving
  • Workflow Optimization
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COLLABORATION FRAMEWORK

A lean, transparent delivery model designed for velocity and direct team integration.

PHASE 01

SCOPING & AUDIT

We review existing DCC pipelines, performance targets, and artistic briefs to establish bounded milestones and timeline estimates.

PHASE 02

RAPID PROTOTYPING

We produce functional in-engine benchmarks (shader tests, test rigs, or lighting passes) to validate visual fidelity and frame budgets early.

PHASE 03

PIPELINE INTEGRATION

We commit production-ready assets, documentation, and tooling directly into your version control repository with zero handoff friction.

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DISCUSS YOUR PRODUCTION NEEDS

Ready to integrate specialized technical art or MetaHuman pipelines into your next project? Let's discuss scope, timeline, and deliverables.