STUDIO CO-DEVELOPMENT
TECHNICAL ART & PIPELINE SERVICES
Specialized technical art, animation, and real-time production support for games and cinematic projects.

Animations & Cinematics
- ✦ Character Animation
- ✦ Cinematic Animation
- ✦ Motion Polish
- ✦ Performance Animation
Technical Art & Real-time VFX
- ✦ Real-Time VFX
- ✦ Shader Development
- ✦ Tools & Pipelines
- ✦ Optimization
Character & Metahuman Pipelines
- ✦ Metahuman Setup
- ✦ Custom Workflow
- ✦ Facial Animation
- ✦ Lip Sync & Performance
Real-Time Production Support
- ✦ Unity / Unreal Support
- ✦ Pipeline Integration
- ✦ Technical Problem Solving
- ✦ Workflow Optimization

COLLABORATION FRAMEWORK
A lean, transparent delivery model designed for velocity and direct team integration.
PHASE 01
SCOPING & AUDIT
We review existing DCC pipelines, performance targets, and artistic briefs to establish bounded milestones and timeline estimates.
PHASE 02
RAPID PROTOTYPING
We produce functional in-engine benchmarks (shader tests, test rigs, or lighting passes) to validate visual fidelity and frame budgets early.
PHASE 03
PIPELINE INTEGRATION
We commit production-ready assets, documentation, and tooling directly into your version control repository with zero handoff friction.

DISCUSS YOUR PRODUCTION NEEDS
Ready to integrate specialized technical art or MetaHuman pipelines into your next project? Let's discuss scope, timeline, and deliverables.

